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| kikura20040214.rar | ||
| CoD_meow_0.1.0.zip | =*^_^*= MEOW :: Maya Exporter Oh Wow!
A dirty little exporter for Maya to The Nebula Device 2 |
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| CoD_caosGLv1.0.zip | caosGL initial source code release, version 1.0.
Very buggy, and lot's of very ugly stuff |
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| CoD_caosGLv1.1.rar | caosGL source code release, version 1.1.
Total rewrite of the FLI system. Reduced namespaces. Nice and neat. |
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| CoD_code9 v0.6.zip | Code9 Raytracer!
Binaries for version 0.6 of my raytracer. Does a couple of cute things, there's some sample scene scripts there. |
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| CoD_mnkyLvr_orig.zip | Original MonkeyLover Demo.
Using caosGLv1.0 Includes the rare "monkey lover". |
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| CoD_LeaveMeAlone.avi | Leave Me Alone!
This animation was made in time for the Euskal Party 9, but due to the high quality of animations at that event, this animation came in pretty poorly. Either way, I enjoyed making it, and I like it! It was made using Maya 3.0. |
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| CoD_BoredBall.avi | The original Bored Ball animation.
It was originally made using Maya 1.0 in time for the Euskal Party 7, but due to last minute problems (ei, I didn't finish it!) I handed it in the following year, where it won 2nd prize. |
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| CoD_mnkyLvr.zip | Original MonkeyLover Demo.
Using caosGLv1.0 Includes the rare "monkey lover". |
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| CoD_code9 v0.6s.zip | Code9 Raytracer!
Sources for version 0.6 of my raytracer. Does a couple of cute things, there's some sample scene scripts there. |
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| Msvcp60.zip | MSVCP60 runtime, needed for most vc++6 programs... |
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