CoD productions
kikura20040214.rar  
CoD_meow_0.1.0.zip   =*^_^*= MEOW :: Maya Exporter Oh Wow!
A dirty little exporter for Maya to The Nebula Device 2
CoD_caosGLv1.0.zip   caosGL initial source code release, version 1.0.
Very buggy, and lot's of very ugly stuff
CoD_caosGLv1.1.rar   caosGL source code release, version 1.1.
Total rewrite of the FLI system.
Reduced namespaces.
Nice and neat.
CoD_code9 v0.6.zip   Code9 Raytracer!

Binaries for version 0.6 of my raytracer.
Does a couple of cute things, there's some sample scene scripts there.
CoD_mnkyLvr_orig.zip   Original MonkeyLover Demo.
Using caosGLv1.0
Includes the rare "monkey lover".
CoD_LeaveMeAlone.avi   Leave Me Alone!

This animation was made in time for the Euskal Party 9, but due
to the high quality of animations at that event, this animation
came in pretty poorly. Either way, I enjoyed making it, and I
like it! It was made using Maya 3.0.
CoD_BoredBall.avi   The original Bored Ball animation.

It was originally made using Maya 1.0 in time for the Euskal Party 7,
but due to last minute problems (ei, I didn't finish it!) I handed
it in the following year, where it won 2nd prize.
CoD_mnkyLvr.zip   Original MonkeyLover Demo.
Using caosGLv1.0
Includes the rare "monkey lover".
CoD_code9 v0.6s.zip   Code9 Raytracer!

Sources for version 0.6 of my raytracer.
Does a couple of cute things, there's some sample scene scripts there.
Msvcp60.zip   MSVCP60 runtime, needed for most vc++6 programs...



Copyright (c) 2002 tALSit de CoD