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caosGL
[computer animation operating system graphics
library]
caosGL is born. it's a demosystem. it consists of a scripting
engine (xml), image (jpg) loading, music (mp3, mods) loading,
3d file (exported from maya) loader, 3d engine (well, sort of),
advanced infrastructure for parametric curves, advanced
object object creation and parametrization, etc,etc.
currenty it grosses 33844 lines of code, a lot of them useless comments.
you can find it at http://talsit.org/CoD/.
i am now working on caosGLed.
i have to thank these people for it:
judax (original caosGL was our idea)
nehe (openGL learnings)
Ian Luck (bass)
sunflower (jpeg thingy)
Lee Thomason (tinyxml)
osg (thingys)
everyone on #demoscene
....everyone else....
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